Bendy Bones Convector
Developer: Mark Krivenko
Blender add-on that converts Bendy Bones to regular bones using curves and expressions.
What Bendy Bones Convector does
Bendy Bones Convector helps riggers who want bendy-bone behavior using ordinary bones, such as in facial rigs. It replaces bendy segments with regular bones driven by curves and mathematical expressions.
Easy-to-use controllers are added so the result can be posed as if the bones were still bendy. It is built for Blender 3.6, includes documentation and is released under the GPL.
Key features
- Converts Bendy Bones into regular bones
- Driven by curves and expressions
- Controllers simulate bendy behavior
- Built for Blender 3.6
FAQ
Is Bendy Bones Convector free?
Yes, Bendy Bones Convector is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Bendy Bones Convector work with?
Bendy Bones Convector works with Blender.
Who develops Bendy Bones Convector?
Bendy Bones Convector is developed by Mark Krivenko. You can find their other plugins on the Mark Krivenko page of this catalog.
Where can I download Bendy Bones Convector?
Download Bendy Bones Convector free from this PluginDex page using the Download Free button. You get free access without paying.