Level Of Detail Manager
Developer: Tim Zoet
Blender add-on that substitutes simpler meshes, modifiers, constraints and materials as objects move away from the camera.
What Level Of Detail Manager does
Level Of Detail Manager adds distance-based LOD for the Internal and Cycles renderers in Blender. Objects can be replaced by simpler versions as they move away from the camera, cutting viewport load and render time.
Each object can use LOD in the viewport, during render or both. LOD Groups assign high-polygon meshes to close-ups, with lighter versions for distant ones, and modifiers, constraints and materials can be switched too. Scene builders with dense environments can keep files manageable.
Key features
- Distance-based swaps of mesh, modifiers, constraints and materials
- Per-object viewport and render control
- LOD Groups
- Works with Internal and Cycles renderers
FAQ
Is Level Of Detail Manager free?
Yes, Level Of Detail Manager is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Level Of Detail Manager work with?
Level Of Detail Manager works with Blender.
Who develops Level Of Detail Manager?
Level Of Detail Manager is developed by Tim Zoet. You can find their other plugins on the Tim Zoet page of this catalog.
Where can I download Level Of Detail Manager?
Download Level Of Detail Manager free from this PluginDex page using the Download Free button. You get free access without paying.