Lightcuts ! -> Per-Camera Lighting
Developer: Loïc Bramoullé
Per-camera collections in Blender so lights and objects only appear for the camera they belong to.
What Lightcuts ! -> Per-Camera Lighting does
Lightcuts lets you tune lighting and composition one camera at a time. Enabling it spawns a collection named for each camera, and anything inside is visible only to that camera.
Adding, removing or renaming cameras updates the collections instantly. Meshes, lights, shadow planes, fog cubes and collection instances can all be placed in a camera's collection. It is useful for multi-shot scenes where each angle needs its own fill light or cheat object.
Key features
- Auto collection per camera
- Updates when cameras change
- Hold lights, shadow planes, fog cubes
- Objects visible only to their camera
FAQ
Is Lightcuts ! -> Per-Camera Lighting free?
Yes, Lightcuts ! -> Per-Camera Lighting is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Lightcuts ! -> Per-Camera Lighting work with?
Lightcuts ! -> Per-Camera Lighting works with Blender.
Who develops Lightcuts ! -> Per-Camera Lighting?
Lightcuts ! -> Per-Camera Lighting is developed by Loïc Bramoullé. You can find their other plugins on the Loïc Bramoullé page of this catalog.
Where can I download Lightcuts ! -> Per-Camera Lighting?
Download Lightcuts ! -> Per-Camera Lighting free from this PluginDex page using the Download Free button. You get free access without paying.