Mirror Selected Bones
Developer: Martin Brockelmann
Blender add-on that copies skin weights of chosen bones and their vertex groups across a symmetrical model to the other side.
What Mirror Selected Bones does
Mirror Selected Bones, by Martin Brockelmann, copies skin weighting from one half of a symmetrical character to the other, limited to the bones you choose. That avoids mirroring the entire weight set when only a few bones need fixing.
It works with a single bone or several at once and carries your working state over to the pose bone on the opposite side. Riggers painting weights on characters will find it quicker than repainting both halves by hand.
Key features
- Mirrors weight paint data for selected bones
- Targets the matching vertex groups
- Works with one or more bones
- Carries working status to the opposite pose bone
FAQ
Is Mirror Selected Bones free?
Yes, Mirror Selected Bones is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Mirror Selected Bones work with?
Mirror Selected Bones works with Blender.
Who develops Mirror Selected Bones?
Mirror Selected Bones is developed by Martin Brockelmann. You can find their other plugins on the Martin Brockelmann page of this catalog.
Where can I download Mirror Selected Bones?
Download Mirror Selected Bones free from this PluginDex page using the Download Free button. You get free access without paying.