Non-Destructive Weight Layer & Voxel Skinning Add-On
Developer: pillarsofdynamicgames
Blender add-on for layered, non-destructive weight painting plus voxel-based skin binding that reduces clipping between meshes.
What Non-Destructive Weight Layer & Voxel Skinning Add-On does
This add-on changes how skin weights are edited in Blender. Weight painting happens on a stack of layers, so base weights stay untouched while you adjust specific regions, and you can hide, tweak or delete a layer before baking it down.
It also includes a Voxel Binding Engine that computes smooth weights to keep clothing and body meshes from intersecting in extreme poses. Seam welding closes gaps between separate body parts, and symmetrical mirroring copes with offset or asymmetrical topology. Character riggers get a pie menu on Alt+F for brush and mesh switching, plus region masking and per-mesh layer stacks.
Key features
- Stackable weight layers with visibility toggles
- Voxel binding for smooth weights and less clipping
- Seam welding between separate body parts
- Symmetrical mirroring for asymmetrical topology
- Rigging pie menu on Alt + F
FAQ
Is Non-Destructive Weight Layer & Voxel Skinning Add-On free?
Yes, Non-Destructive Weight Layer & Voxel Skinning Add-On is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Non-Destructive Weight Layer & Voxel Skinning Add-On work with?
Non-Destructive Weight Layer & Voxel Skinning Add-On works with Blender.
Who develops Non-Destructive Weight Layer & Voxel Skinning Add-On?
Non-Destructive Weight Layer & Voxel Skinning Add-On is developed by pillarsofdynamicgames. You can find their other plugins on the pillarsofdynamicgames page of this catalog.
Where can I download Non-Destructive Weight Layer & Voxel Skinning Add-On?
Download Non-Destructive Weight Layer & Voxel Skinning Add-On free from this PluginDex page using the Download Free button. You get free access without paying.