P_SkinWeightTool
Developer: aksmfakt132
3ds Max script extending the Skin modifier's WeightTool with bone selection, gradient painting, copy and save or load of weights.
What P_SkinWeightTool does
P_SkinWeightTool builds on the WeightTool within the Skin modifier in 3ds Max and adds many conveniences for weighting characters. Bone Select handles parent, child and mirror options, with a companion script for bone management.
Weights can be drawn as gradients in line or circle form, with a Gradient Subtract mode and MultiLine drawing, and hammer and average tools clean up results. Weights can be copied from the closest vertices or from other objects one by one, and Lock Weights is supported. Selections and weights can be saved and loaded, and display options help during work. Riggers who spend long hours on skinning will find the extras speed things up.
Key features
- Select bones by parent, child or mirror counterpart
- Gradient weight drawing in Line, Circle and MultiLine forms
- Hammer and Average weight tools
- Copy weights from nearest vertices or other objects
- Lock Weights plus save and load of selections and weights
FAQ
Is P_SkinWeightTool free?
Yes, P_SkinWeightTool is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does P_SkinWeightTool work with?
P_SkinWeightTool works with 3ds Max.
Who develops P_SkinWeightTool?
P_SkinWeightTool is developed by aksmfakt132. You can find their other plugins on the aksmfakt132 page of this catalog.
Where can I download P_SkinWeightTool?
Download P_SkinWeightTool free from this PluginDex page using the Download Free button. You get free access without paying.