Phenix
Developer: IK3D
Runs particle emission, fluids, constraints and collisions on the GPU in Blender through WGPU compute shaders.
What Phenix does
Phenix is a GPU-native particle system for Blender. Emission, integration, neighbour lookups, constraints, fluids, collisions and procedures all run via WGPU compute shaders, using Vulkan, Metal or DX12.
Because the work happens on the graphics card, it can handle vastly more particles than a CPU-based pipeline. It is aimed at artists and technical directors who need dense particle effects, liquids or soft connected systems without long simulation times. Technical artists can use it to explore dense simulations.
Key features
- GPU compute pipeline via WGPU
- Vulkan, Metal and DX12 backends
- Fluids, constraints and collisions
- Far more particles than CPU pipelines
FAQ
Is Phenix free?
Yes, Phenix is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Phenix work with?
Phenix works with Blender.
Who develops Phenix?
Phenix is developed by IK3D. You can find their other plugins on the IK3D page of this catalog.
Where can I download Phenix?
Download Phenix free from this PluginDex page using the Download Free button. You get free access without paying.