Polymating
Developer: MozzarellaARC
Blender retopology add-on that keeps vertices projected onto a surface in real time while you work on quad flow.
What Polymating does
Polymating is a real-time retopology helper for Blender. It continually reapplies a projection similar to Shrinkwrap in the background, so mesh wrapping is handled while you use native tools and concentrate on quad flow.
Solver-based projection offers Force Project and Raycast with multi-hit. Hidden vertices are skipped, Sculpt-mode masks and shapekeys are respected, and self projection is possible with collections used as references. Experimental vertex locking comes with global overlay controls, and caching keeps interaction smooth.
Key features
- Real-time vertex projection
- Force Project and Raycast solvers
- Respects masks, shapekeys and hidden vertices
- Self projection and collection references
- Experimental vertex locking
FAQ
Is Polymating free?
Yes, Polymating is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Polymating work with?
Polymating works with Blender.
Who develops Polymating?
Polymating is developed by MozzarellaARC. You can find their other plugins on the MozzarellaARC page of this catalog.
Where can I download Polymating?
Download Polymating free from this PluginDex page using the Download Free button. You get free access without paying.