ProtoTech's WebGL Exporter For 3ds Max® - Trial
Developer: ProtoTech Solutions and Services Pvt. Ltd
Trial of an exporter that writes 3ds Max solid bodies to interactive HTML files viewable in any modern browser.
What ProtoTech's WebGL Exporter For 3ds Max® - Trial does
This is the trial edition of ProtoTech's WebGL Exporter, which saves solid bodies from 3ds Max straight into HTML files. The resulting interactive 3D models open in any modern web browser and can be embedded in web pages.
Face-level and body-level materials export both colors and textures. Precision Control adjusts file size and output quality through precision values, and Tessellation Options let you tessellate at the body or face level. The trial lasts for 15 uses or seven days. It supports 3ds Max 2023 through 2026 on Windows 10 and 11, and lets teams evaluate it before buying.
Key features
- Exports solid bodies to HTML
- Face and body-level colors and textures
- Precision Control for size and quality
- Body or face tessellation options
- Trial limited to 15 uses or 7 days
FAQ
Is ProtoTech's WebGL Exporter For 3ds Max® - Trial free?
Yes, ProtoTech's WebGL Exporter For 3ds Max® - Trial is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does ProtoTech's WebGL Exporter For 3ds Max® - Trial work with?
ProtoTech's WebGL Exporter For 3ds Max® - Trial works with 3ds Max.
Who develops ProtoTech's WebGL Exporter For 3ds Max® - Trial?
ProtoTech's WebGL Exporter For 3ds Max® - Trial is developed by ProtoTech Solutions and Services Pvt. Ltd. You can find their other plugins on the ProtoTech Solutions and Services Pvt. Ltd page of this catalog.
Where can I download ProtoTech's WebGL Exporter For 3ds Max® - Trial?
Download ProtoTech's WebGL Exporter For 3ds Max® - Trial free from this PluginDex page using the Download Free button. You get free access without paying.