px3DDisplacer
Developer: Denys Almaral
3ds Max scripted plugin that displaces Editable Poly vertices using any geometry object instead of grayscale maps.
What px3DDisplacer does
px3DDisplacer is a scripted utility plugin that reshapes Editable Poly surfaces in 3ds Max, pushing vertices with another geometric object. Instead of reading a grayscale displacement map, it follows the real volume of the displacer, so the surface takes on its form.
The workflow is simple: position the displacer object against the surface, then press the apply button. It ships as one script file, px3DDisplacer.ms, and supports 3ds Max 5.1 to 9.0. It suits modelers who want to impress shapes into terrain or other surfaces with objects they can place and move interactively.
Key features
- Displaces Editable Poly vertices with any geometry object
- Uses real geometry rather than grayscale maps
- Surface adopts the displacer's volume shape
- Apply button after positioning the displacer
- Single px3DDisplacer.ms script, 3ds Max 5.1 to 9.0
FAQ
Is px3DDisplacer free?
Yes, px3DDisplacer is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does px3DDisplacer work with?
px3DDisplacer works with 3ds Max.
Who develops px3DDisplacer?
px3DDisplacer is developed by Denys Almaral. You can find their other plugins on the Denys Almaral page of this catalog.
Where can I download px3DDisplacer?
Download px3DDisplacer free from this PluginDex page using the Download Free button. You get free access without paying.