Rigo
Developer: Bosun Omoloso
Rigging helper set for Blender: bone arranging, armatures from origins, weight transfer, mirroring and vertex groups.
What Rigo does
Rigo automates repetitive rigging chores in Blender, with extras that are useful outside rigging too. Auto-Bone Arranger positions bones on a model using vertex groups that share names with the bones, and Armature from Origins builds an armature from object origin points.
Other tools assign custom bone shapes, transfer weights from a rigged object to another via the data transfer modifier, mirror selected objects in one click and manage vertex groups. It suits riggers who want to cut down on manual setup for characters and props.
Key features
- Auto-Bone Arranger from vertex groups
- Armature from object origins
- Custom bone shape assignment
- Weight transfer between objects
- One-click mirroring and vertex group tools
FAQ
Is Rigo free?
Yes, Rigo is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Rigo work with?
Rigo works with Blender.
Who develops Rigo?
Rigo is developed by Bosun Omoloso. You can find their other plugins on the Bosun Omoloso page of this catalog.
Where can I download Rigo?
Download Rigo free from this PluginDex page using the Download Free button. You get free access without paying.