Rocket Lasso Voxel Mesher
Developer: Rocket Lasso
Converts Cinema 4D's Volume Builder into voxel shells, cubes, planes or point clouds from meshes, splines, VDBs or Pyro.
What Rocket Lasso Voxel Mesher does
Rocket Lasso Voxel Mesher takes the Volume Builder and outputs it as one of four voxelized forms: Outer Shell, Cubes, Planes or Point Clouds. Inputs can be meshes, splines, VDB files or Pyro simulations.
One click converts the result into a point cloud and Cloner with the same look, scale and color. Colors can be sampled from any image or Cinema 4D shader using the mesh's original UVs, and per-voxel color moves to Color Vertex Maps, Redshift, other renderers or a Cloner. Non-uniform grids and layered meshers at different resolutions are supported. Great for blocky and pixel-style motion graphics.
Key features
- Outer Shell, Cubes, Planes and Point Cloud outputs
- Works with meshes, splines, VDBs and Pyro
- One-click point cloud and Cloner conversion
- Color sampling from images or shaders
- Layer meshers at different resolutions
FAQ
Is Rocket Lasso Voxel Mesher free?
Yes, Rocket Lasso Voxel Mesher is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Rocket Lasso Voxel Mesher work with?
Rocket Lasso Voxel Mesher works with Cinema 4D.
Who develops Rocket Lasso Voxel Mesher?
Rocket Lasso Voxel Mesher is developed by Rocket Lasso. You can find their other plugins on the Rocket Lasso page of this catalog.
Where can I download Rocket Lasso Voxel Mesher?
Download Rocket Lasso Voxel Mesher free from this PluginDex page using the Download Free button. You get free access without paying.