Selected_Bones_To_Vertex_Group

Developer: mochi_Lin

Download Free

Blender add-on that adds or removes selected bones as vertex groups across several meshes at once.

What Selected_Bones_To_Vertex_Group does

Selected_Bones_To_Vertex_Group is a Blender add-on by mochi_Lin that creates vertex groups from the bones you have selected, or removes them again. A single operation handles one armature together with several meshes, all from a right-click menu in Object mode.

If a mesh has no armature modifier yet, the add-on adds one so the selected armature can deform it. This takes the repetitive clicking out of preparing meshes for rigging or weight painting. No special permissions are required.

Key features

  • Creates vertex groups from selected bones across meshes
  • Removes selected bones from vertex groups
  • Adds a missing armature modifier
  • One armature and several meshes per operation
  • Available from the right-click menu in Object mode

FAQ

Is Selected_Bones_To_Vertex_Group free?

Yes, Selected_Bones_To_Vertex_Group is free. Click the Download Free button on this PluginDex page to get it at no cost.

Which apps does Selected_Bones_To_Vertex_Group work with?

Selected_Bones_To_Vertex_Group works with Blender.

Who develops Selected_Bones_To_Vertex_Group?

Selected_Bones_To_Vertex_Group is developed by mochi_Lin. You can find their other plugins on the mochi_Lin page of this catalog.

Where can I download Selected_Bones_To_Vertex_Group?

Download Selected_Bones_To_Vertex_Group free from this PluginDex page using the Download Free button. You get free access without paying.

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