Smoothing Groups
Developer: Techqon core
Blender shading control system using reusable groups for sharp edges, seams, creases and bevels.
What Smoothing Groups does
Smoothing Groups manages sharp and smooth shading through editable groups rather than hand-marking edges after every mesh change. It suits hard-surface modeling, subdivision workflows, product visualization and game assets.
Five group types work together: Smoothing Groups, UV Seams, Crease, Bevel Weight and Selection. A master group can drive linked ones, and Smart Auto Grouping uses angle or normal detection with live preview. Groups store in mesh data, overlays show in color, a modifier manager and selection tools are built in, and a pie menu and tutorial system are included.
Key features
- Five linked group types
- Smart auto grouping with live preview
- Color overlay and modifier manager
- Non-destructive, saved in mesh data
FAQ
Is Smoothing Groups free?
Yes, Smoothing Groups is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Smoothing Groups work with?
Smoothing Groups works with Blender.
Who develops Smoothing Groups?
Smoothing Groups is developed by Techqon core. You can find their other plugins on the Techqon core page of this catalog.
Where can I download Smoothing Groups?
Download Smoothing Groups free from this PluginDex page using the Download Free button. You get free access without paying.