SoleShapper
Developer: David-Orrick
Shoe-design add-on that deforms sole meshes procedurally using noise and zone masks, then exports them from Blender.
What SoleShapper does
SoleShapper shapes shoe soles with procedural methods rather than hand sculpting. A default sole mesh is built in, so you can begin without external files, and custom OBJ meshes can be loaded for any sole design.
Noise deformation works through vertex normals with adjustable controls, zone masking limits where the effect applies, and finished soles can be exported. Footwear designers can quickly explore tread and surface variations.
Key features
- Built-in default sole mesh
- Load custom OBJ meshes
- Noise deformation via vertex normals
- Zone masking
- Export finished soles
FAQ
Is SoleShapper free?
Yes, SoleShapper is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does SoleShapper work with?
SoleShapper works with Blender.
Who develops SoleShapper?
SoleShapper is developed by David-Orrick. You can find their other plugins on the David-Orrick page of this catalog.
Where can I download SoleShapper?
Download SoleShapper free from this PluginDex page using the Download Free button. You get free access without paying.