Martin Breidt plugins

Martin Breidt has 7 plugins in the catalog for 3ds Max.

gizmoControl

Martin Breidt

3ds Max macroscript that ties a modifier gizmo's transform to another object so it can be animated or linked.

Free3ds Max
mbFracture

Martin Breidt

Early-stage 3ds Max macroscript that automatically breaks a mesh into volumetric pieces with adjustable crack width.

Free3ds Max
Path Distribute

Martin Breidt

MAXScript utility that spaces selected 3ds Max objects evenly along a curve and keeps them in place when the curve changes.

Free3ds Max
NURMS Toggle

Martin Breidt

3ds Max macro that flips an Editable Poly between NURMS smooth-shaded display and base mesh with wireframe overlay.

Free3ds Max
LightMatcher

Martin Breidt

3ds Max script that aligns a Free Spot light precisely with a camera, useful for projector lights in place of camera mapping.

Free3ds Max
MatchLightToView

Martin Breidt

3ds Max MAXScript that applies the Match Camera to View behavior to lights so they take on the current viewport.

Free3ds Max
TransformModeCycler

Martin Breidt

Four 3ds Max macros for keyboard shortcuts that switch select and transform modes and cycle coordinate systems.

Free3ds Max