Martin Breidt
3ds Max macroscript that ties a modifier gizmo's transform to another object so it can be animated or linked.
Martin Breidt has 7 plugins in the catalog for 3ds Max.
Martin Breidt
3ds Max macroscript that ties a modifier gizmo's transform to another object so it can be animated or linked.
Martin Breidt
Early-stage 3ds Max macroscript that automatically breaks a mesh into volumetric pieces with adjustable crack width.
Martin Breidt
MAXScript utility that spaces selected 3ds Max objects evenly along a curve and keeps them in place when the curve changes.
Martin Breidt
3ds Max macro that flips an Editable Poly between NURMS smooth-shaded display and base mesh with wireframe overlay.
Martin Breidt
3ds Max script that aligns a Free Spot light precisely with a camera, useful for projector lights in place of camera mapping.
Martin Breidt
3ds Max MAXScript that applies the Match Camera to View behavior to lights so they take on the current viewport.
Martin Breidt
Four 3ds Max macros for keyboard shortcuts that switch select and transform modes and cycle coordinate systems.