mbFracture
Developer: Martin Breidt
Early-stage 3ds Max macroscript that automatically breaks a mesh into volumetric pieces with adjustable crack width.
What mbFracture does
mbFracture is a macroscript by Martin Breidt for 3ds Max that splits a mesh object into solid, volumetric fragments automatically. It is labeled version 0.1 alpha, which marks it as an early experiment instead of a finished fracture system.
An option controls the crack width between pieces. It works as a macroscript, which means it can be added to a toolbar or menu and run on a selected object. It works with 3ds Max 9. Artists who need a quick way to shatter a model for destruction shots or props may find it a handy starting point.
Key features
- Automatically fractures a mesh into volumetric pieces
- Adjustable crack width
- Runs as a 3ds Max macroscript
- Works with 3ds Max 9
FAQ
Is mbFracture free?
Yes, mbFracture is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does mbFracture work with?
mbFracture works with 3ds Max.
Who develops mbFracture?
mbFracture is developed by Martin Breidt. You can find their other plugins on the Martin Breidt page of this catalog.
Where can I download mbFracture?
Download mbFracture free from this PluginDex page using the Download Free button. You get free access without paying.