Bakemyscan
Developer: norgeotloic
Open-source Blender toolbox for optimizing scanned and game-ready assets through retopology, decimation and texture baking.
What Bakemyscan does
BakeMyScan by norgeotloic is an open-source set of tools for getting models ready, whether for cleaning scans, building game assets, sculpting, low-poly work, 3D printing or publishing to WebGL, VR and AR.
Four external remeshers are supported (Instant Meshes, Quadriflow, Meshlab and MMGtools), and three methods are built in: quick quads, naive decimation and iterative decimation. Also provided are PBR material setup for textures, baking between high-resolution and optimized meshes, and Python scripts for command-line batch processing.
Key features
- Integrates Instant Meshes, Quadriflow, Meshlab, MMGtools
- Built-in remeshing and decimation methods
- PBR material setup
- Texture baking between high and low models
- Command line batch scripts
FAQ
Is Bakemyscan free?
Yes, Bakemyscan is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Bakemyscan work with?
Bakemyscan works with Blender.
Who develops Bakemyscan?
Bakemyscan is developed by norgeotloic. You can find their other plugins on the norgeotloic page of this catalog.
Where can I download Bakemyscan?
Download Bakemyscan free from this PluginDex page using the Download Free button. You get free access without paying.