BakeRadiosity
Developer: Autodesk, Inc.
Autodesk plugin that bakes Adaptive Subdivision lighting onto a new mesh's vertices for real-time viewing.
What BakeRadiosity does
BakeRadiosity is a 3ds Max plugin that converts the result of an Adaptive Subdivision calculation into a new mesh object. Lighting data is then baked onto that mesh's vertices.
The global illumination effect carries into real-time viewing and walk-throughs through the Nitrous viewport feature. Output can be used to produce background data for games or for Design Visualization previews, and the latest update added 2024 support. It helps artists who want radiosity-quality lighting in an interactive setting.
Key features
- Converts Adaptive Subdivision results to a mesh
- Bakes lighting onto vertices
- GI visible in Nitrous real-time views
- Suited to game backgrounds and DV previews
- Updated for 3ds Max 2024
FAQ
Is BakeRadiosity free?
Yes, BakeRadiosity is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does BakeRadiosity work with?
BakeRadiosity works with 3ds Max.
Who develops BakeRadiosity?
BakeRadiosity is developed by Autodesk, Inc.. You can find their other plugins on the Autodesk, Inc. page of this catalog.
Where can I download BakeRadiosity?
Download BakeRadiosity free from this PluginDex page using the Download Free button. You get free access without paying.