Blender Scale
Developer: obaida
3ds Max script that brings Blender-style scaling to vertices, edges and polygons on splines, meshes and polys.
What Blender Scale does
Blender Scale lets 3ds Max users scale sub-objects in a way similar to Blender. Editable Spline, Mesh and Poly objects are all supported, at vertex, edge and face or polygon level.
Scaling follows the current coordinate system, and the coordinate center is not used. Min, Mid and Max center buttons choose the center of the scale, and pressing any of them reads the selected vertices. The sub-level is detected automatically, and a Get Selected Vertices button is included. Modelers coming from Blender who miss its scaling behavior can work more comfortably.
Key features
- Blender-style sub-object scaling
- Works on Editable Spline, Mesh and Poly
- Vertex, edge and polygon levels
- Min, Mid and Max scale center buttons
- Automatic sub-level detection
FAQ
Is Blender Scale free?
Yes, Blender Scale is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Blender Scale work with?
Blender Scale works with 3ds Max.
Who develops Blender Scale?
Blender Scale is developed by obaida. You can find their other plugins on the obaida page of this catalog.
Where can I download Blender Scale?
Download Blender Scale free from this PluginDex page using the Download Free button. You get free access without paying.