Geosim
Developer: Alex R Heskett
Blender add-on for realistic customizable planets with physically based volumetric atmospheres and image-based clouds.
What Geosim does
GeoSim creates planets in Blender in seconds, pairing a shader node group with physically based volumetric rendering. It builds atmospheres, clouds and fully textured planet surfaces for space and sci-fi shots.
Atmosphere density, thickness and color are controlled inside the GeoSim shader, and image-based clouds can be supplied. Space visualization artists and sci-fi filmmakers can generate convincing planets quickly. Because everything is controlled through a shader node group, the planet stays adjustable and works well for animation or look development.
Key features
- Volumetric atmospheres
- Density, thickness and color controls
- Image-based clouds
- Full-texture planetary surfaces
FAQ
Is Geosim free?
Yes, Geosim is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Geosim work with?
Geosim works with Blender.
Who develops Geosim?
Geosim is developed by Alex R Heskett. You can find their other plugins on the Alex R Heskett page of this catalog.
Where can I download Geosim?
Download Geosim free from this PluginDex page using the Download Free button. You get free access without paying.