Ggltf
Developer: Amadeusz Zackiewicz
Blender add-on offering a scriptable, additive approach to glTF export for game engines.
What Ggltf does
Ggltf is a Blender add-on for exporting game assets as glTF with more control than the default exporter. Rather than exporting everything and removing what you do not need, you start empty and add only what belongs.
It merges meshes non-destructively with extra UV maps, vertex colors or shape keys, splits big scenes into smaller files, and filters objects or bones with blacklists. Rigify control bones can be excluded automatically. Animations can be baked from markers, frame ranges or NLA tracks, and buttons run your own code outside the text editor.
Key features
- Additive export workflow
- Non-destructive mesh merging and object filtering
- Bone stripping with Rigify support
- Animation baking from markers, ranges or NLA
FAQ
Is Ggltf free?
Yes, Ggltf is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Ggltf work with?
Ggltf works with Blender.
Who develops Ggltf?
Ggltf is developed by Amadeusz Zackiewicz. You can find their other plugins on the Amadeusz Zackiewicz page of this catalog.
Where can I download Ggltf?
Download Ggltf free from this PluginDex page using the Download Free button. You get free access without paying.