Source Engine Collision Tools

Developer: Theanine3D

Download Free

Blender add-on that generates and optimizes collision meshes for Source Engine titles including TF2 and Garry's Mod.

What Source Engine Collision Tools does

Source Engine Collision Tools helps Blender users build collision meshes for Source Engine titles including TF2, Garry's Mod and Left 4 Dead 2, and it is intended to be used with the Blender Source Tools.

Several generators are available: bisection that divides a model into sections, creation from faces, creation from rigged weights (useful for Garry's Mod ragdoll physics), from UV islands that each become a separate hull, and via the built-in Cell Fracture addon. Modders preparing props or ragdolls for Source games can speed up collision setup considerably.

Key features

  • Collision generation by bisection
  • Generate hulls from faces or UV islands
  • Weight-based hulls for ragdoll physics
  • Fracture-based generation via Cell Fracture

FAQ

Is Source Engine Collision Tools free?

Yes, Source Engine Collision Tools is free. Click the Download Free button on this PluginDex page to get it at no cost.

Which apps does Source Engine Collision Tools work with?

Source Engine Collision Tools works with Blender.

Who develops Source Engine Collision Tools?

Source Engine Collision Tools is developed by Theanine3D. You can find their other plugins on the Theanine3D page of this catalog.

Where can I download Source Engine Collision Tools?

Download Source Engine Collision Tools free from this PluginDex page using the Download Free button. You get free access without paying.

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