GLB2OBJ
Developer: SimonBourgeois
Standalone converter from GLB and glTF to OBJ that, with the ImportObj script, brings PBR materials into 3ds Max.
What GLB2OBJ does
GLB2OBJ is a separate program that turns GLB and glTF files into OBJ so 3ds Max can use them. One or many files can be converted in a batch to a chosen output folder.
Files holding multiple objects are split out with _part_01 and _part_02 suffixes and matching texture sets, and PBR textures are named accordingly. When combined with the developer's ImportObj script, PBR materials and multi-part objects come into 3ds Max properly set up. Update 1.1 added a new user interface. It helps artists using web or AR-oriented assets.
Key features
- Converts GLB and glTF to OBJ
- Batch conversion to a chosen folder
- Splits multi-object files into numbered parts with textures
- PBR texture file naming
- Pairs with ImportObj for PBR material import
FAQ
Is GLB2OBJ free?
Yes, GLB2OBJ is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does GLB2OBJ work with?
GLB2OBJ works with 3ds Max.
Who develops GLB2OBJ?
GLB2OBJ is developed by SimonBourgeois. You can find their other plugins on the SimonBourgeois page of this catalog.
Where can I download GLB2OBJ?
Download GLB2OBJ free from this PluginDex page using the Download Free button. You get free access without paying.