Interactive Physics Editor - Real-World Object Arrangement
Developer: Christopher Gearhart
Blender add-on for arranging models with live physics so objects push aside instead of colliding or intersecting.
What Interactive Physics Editor - Real-World Object Arrangement does
Interactive Physics Editor helps lay out models that stand for real objects. As you move one object, others shift out of the way, preventing collisions and overlaps in Blender, so the result could be reproduced in reality.
Objects can be locked on any axis for location or rotation, static ones set to Passive, and collision margin, friction and gravity direction and intensity adjusted. Concave or convex collisions are selectable. The session has no time limit, and you can accept or abandon it whenever you like. Daily support arrives through email and the Blender Market inbox.
Key features
- Objects shift aside as you move others
- Axis locks for location and rotation
- Passive objects, friction and gravity controls
- Concave or convex collisions
- Commit or cancel the session anytime
FAQ
Is Interactive Physics Editor - Real-World Object Arrangement free?
Yes, Interactive Physics Editor - Real-World Object Arrangement is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Interactive Physics Editor - Real-World Object Arrangement work with?
Interactive Physics Editor - Real-World Object Arrangement works with Blender.
Who develops Interactive Physics Editor - Real-World Object Arrangement?
Interactive Physics Editor - Real-World Object Arrangement is developed by Christopher Gearhart. You can find their other plugins on the Christopher Gearhart page of this catalog.
Where can I download Interactive Physics Editor - Real-World Object Arrangement?
Download Interactive Physics Editor - Real-World Object Arrangement free from this PluginDex page using the Download Free button. You get free access without paying.