Mod Pinner
Developer: BodyulCG
3ds Max macro that pins one modifier to the top of the stack while you keep editing modifiers below it.
What Mod Pinner does
Mod Pinner keeps a chosen modifier at the top of the 3ds Max modifier stack. A modifier such as TurboSmooth or Shell can stay on top while new modifiers are added and edited underneath, so you do not have to reposition it every time.
Pinned modifiers are marked with a bullet symbol by default, and the prefix and suffix cannot be customized. Only one modifier per object can be pinned at a time. Supported versions are 3ds Max 2021 to 2027, and it installs as a macro you can place on a hotkey or toolbar. Modelers working with subdivision stacks will find it a small but constant help.
Key features
- Keeps any modifier fixed at the top of the stack
- Keeps TurboSmooth or Shell on top while editing below
- Pinned modifiers marked with a bullet
- One pinned modifier per object
- Works with 3ds Max 2021 through 2027
FAQ
Is Mod Pinner free?
Yes, Mod Pinner is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Mod Pinner work with?
Mod Pinner works with 3ds Max.
Who develops Mod Pinner?
Mod Pinner is developed by BodyulCG. You can find their other plugins on the BodyulCG page of this catalog.
Where can I download Mod Pinner?
Download Mod Pinner free from this PluginDex page using the Download Free button. You get free access without paying.