Modtools
Developer: Quentin Steinke
Transfers position and rotation from Blender or Maya to Unreal Engine while preserving pivots.
What Modtools does
ModTools helps move assets from Blender and Maya into Unreal Engine without losing pivot points. It transfers position and rotation data, works with groups while keeping them editable and combines objects during export.
Transforms can be zeroed out on export, so objects are repositioned in Blender, Maya or Unreal. Materials are assigned automatically based on names. It suits level artists building modular environments in Unreal. Day to day, that covers pivot-preserving transfer to Unreal, group support with combine on export and zero out transforms on export.
Key features
- Pivot-preserving transfer to Unreal
- Group support with combine on export
- Zero out transforms on export
- Automatic name-based material assignment
FAQ
Is Modtools free?
Yes, Modtools is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Modtools work with?
Modtools works with Blender.
Who develops Modtools?
Modtools is developed by Quentin Steinke. You can find their other plugins on the Quentin Steinke page of this catalog.
Where can I download Modtools?
Download Modtools free from this PluginDex page using the Download Free button. You get free access without paying.