Ossim - Simulation Baking Tool
Developer: Peter Gubin
Blender add-on that bakes rigid body and cloth simulations into armatures and skinned geometry for game engines.
What Ossim - Simulation Baking Tool does
Ossim turns a Blender physics simulation into an armature with skinned geometry, making the result usable in realtime engines such as Unreal Engine, Godot and Unity.
It includes a faster, simplified procedure for rigid body generation, cloth simulation baking, transformation cleaning options and automatic keyframing. This lets destruction or cloth effects authored in Blender travel to a game as ordinary skeletal animation.
Key features
- Generates armature and skinned geometry from simulation
- Fast rigid body procedure
- Cloth simulation baking
- Transformation cleaning options
- Output for Unreal, Godot and Unity
FAQ
Is Ossim - Simulation Baking Tool free?
Yes, Ossim - Simulation Baking Tool is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Ossim - Simulation Baking Tool work with?
Ossim - Simulation Baking Tool works with Blender.
Who develops Ossim - Simulation Baking Tool?
Ossim - Simulation Baking Tool is developed by Peter Gubin. You can find their other plugins on the Peter Gubin page of this catalog.
Where can I download Ossim - Simulation Baking Tool?
Download Ossim - Simulation Baking Tool free from this PluginDex page using the Download Free button. You get free access without paying.