Pbr Uber-Shader
Developer: Blackhart Films' Marketplace
Blender node group giving a PBR metal/roughness workflow in Cycles that combines dielectric, metallic and refractive shading.
What Pbr Uber-Shader does
PBR Uber-Shader is a node group for Blender Cycles that unites dielectric, metallic and refractive shading inside one shader. Load your texture maps, connect them and start shading.
It accepts maps for Base Colour, Ambient Occlusion, Roughness, Metallic, Normal, Emission, Height (Bump) and Opacity. Material artists get a straightforward, consistent PBR setup for most surfaces. Having one reusable node group keeps materials consistent across a project, and it reduces the clutter of rebuilding the same shader network for each asset.
Key features
- Single Uber-Shader node group
- Dielectric, metallic and refractive shading
- Supports common PBR maps
- Metal/Roughness workflow in Cycles
FAQ
Is Pbr Uber-Shader free?
Yes, Pbr Uber-Shader is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Pbr Uber-Shader work with?
Pbr Uber-Shader works with Blender.
Who develops Pbr Uber-Shader?
Pbr Uber-Shader is developed by Blackhart Films' Marketplace. You can find their other plugins on the Blackhart Films' Marketplace page of this catalog.
Where can I download Pbr Uber-Shader?
Download Pbr Uber-Shader free from this PluginDex page using the Download Free button. You get free access without paying.