Atlas Bake
Developer: John Deligiannis
Blender add-on that bakes engine-ready PBR maps with channel packing and FBX export.
What Atlas Bake does
Atlas Bake is a Blender texture baking add-on that outputs maps ready for engines such as Unity and Unreal. It reduces a long manual baking routine to a managed job queue.
It bakes Base Color, Emission, Normal, Metallic, Roughness, AO and Opacity in the right color spaces, builds custom channel packs plus MS, HDRP Mask and ORM presets, and offers manual or smart UV handling. High to low baking supports ray distance and cages. Multiple meshes bake in parallel, optional FBX export is available, and work runs in a headless subprocess so your open file is untouched.
Key features
- Per-map PBR baking with correct color spaces
- Channel packing with MS, HDRP Mask and ORM presets
- Manual or smart UV handling, high to low baking
- Parallel multi-mesh queue and FBX export
FAQ
Is Atlas Bake free?
Yes, Atlas Bake is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Atlas Bake work with?
Atlas Bake works with Blender.
Who develops Atlas Bake?
Atlas Bake is developed by John Deligiannis. You can find their other plugins on the John Deligiannis page of this catalog.
Where can I download Atlas Bake?
Download Atlas Bake free from this PluginDex page using the Download Free button. You get free access without paying.