Bone info
Developer: Chuggnut
3ds Max Skin modifier utility that reads each selected vertex's bone assignments and weights and reports normalization.
What Bone info does
Bone info is a utility from Chuggnut that works inside the Skin modifier of 3ds Max. Select some vertices, press the button, and the bone assignments and weights for each vertex are read out.
It also reports whether vertex weights are normalized, which is a common source of trouble. The purpose is to help find the cause of blending problems in skinned meshes, where a vertex may be influenced by unexpected bones or have weights that do not add up. Riggers and character artists debugging deformations gain a clear view of the data.
Key features
- Runs inside the Skin modifier
- Reads bone assignments and weights per selected vertex
- Works from a vertex selection and one button
- Reports weight normalization
- Helps diagnose blending problems
FAQ
Is Bone info free?
Yes, Bone info is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Bone info work with?
Bone info works with 3ds Max.
Who develops Bone info?
Bone info is developed by Chuggnut. You can find their other plugins on the Chuggnut page of this catalog.
Where can I download Bone info?
Download Bone info free from this PluginDex page using the Download Free button. You get free access without paying.