Mesh Combine
Developer: Azerilo
Blender add-on that merges objects into one mesh and packs their PBR textures into atlases for game engines or web viewers.
What Mesh Combine does
Azerilo's Mesh Combine fuses several objects into a single mesh and combines their textures in an atlas, readying assets for Unity, Unreal Engine or web 3D viewers.
Full PBR is supported: Color, Normal, Roughness and Metallic atlases are produced in sync. A shelf-packing algorithm arranges textures efficiently, preferring square atlases up to 8K, and UVs are remapped automatically on duplicated objects. Game and web developers cut draw calls and file counts. Combining meshes and textures this way also makes asset libraries simpler to manage and upload.
Key features
- Merges objects into one mesh
- Synchronized Color, Normal, Roughness and Metallic atlases
- Shelf-packing up to 8K
- Automatic UV remapping
- Targets Unity, Unreal and web viewers
FAQ
Is Mesh Combine free?
Yes, Mesh Combine is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Mesh Combine work with?
Mesh Combine works with Blender.
Who develops Mesh Combine?
Mesh Combine is developed by Azerilo. You can find their other plugins on the Azerilo page of this catalog.
Where can I download Mesh Combine?
Download Mesh Combine free from this PluginDex page using the Download Free button. You get free access without paying.