Monster Matte
Developer: LoneRobot
3ds Max utility that turns a rendered background image into a ready-to-assign mental ray matte material.
What Monster Matte does
Monster Matte, by LoneRobot, simplifies setting up background plates in 3ds Max. You browse for a rendered background, and the utility configures it as a mental ray matte material that can be assigned to background objects and rendered immediately.
Everything revolves around the mental ray matte material, which handles contact shadows and masking. The interface was written with HitchHiker, a custom dotnet control. Artists who consolidate complex sets into background renders, then place new elements in front of them, can avoid wiring up the matte network manually each time.
Key features
- Browse for rendered backgrounds as the source
- Configures a mental ray matte material automatically
- Ready to assign to background objects
- Used for contact shadows and masking
- Interface built with the HitchHiker dotnet control
FAQ
Is Monster Matte free?
Yes, Monster Matte is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Monster Matte work with?
Monster Matte works with 3ds Max.
Who develops Monster Matte?
Monster Matte is developed by LoneRobot. You can find their other plugins on the LoneRobot page of this catalog.
Where can I download Monster Matte?
Download Monster Matte free from this PluginDex page using the Download Free button. You get free access without paying.