Move Points
Developer: mmorais
3ds Max tool built on the Max SDK that snaps mesh points onto other points or splines, along a direction or by edges.
What Move Points does
Move Points relocates points to a chosen source at high speed, using the 3ds Max SDK. The main code is written in .NET C#. The destination can be other points or splines.
With splines as the target, points can slide perpendicular to the chosen point, or follow edges. The spline approximation algorithm was rewritten for better speed and accuracy. A custom menu entry is possible under the MMtools category. Modelers who need to conform mesh points to curves or snap vertices onto reference points, particularly on dense meshes, will appreciate the performance.
Key features
- Fast point relocation using the Max SDK
- Destination can be points or splines
- Perpendicular direction or edge-based movement on splines
- Rewritten spline approximation algorithm
- Menu entry under MMtools
FAQ
Is Move Points free?
Yes, Move Points is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Move Points work with?
Move Points works with 3ds Max.
Who develops Move Points?
Move Points is developed by mmorais. You can find their other plugins on the mmorais page of this catalog.
Where can I download Move Points?
Download Move Points free from this PluginDex page using the Download Free button. You get free access without paying.