MPManager (Matte Pass Manager)

Developer: colinsenner

Download Free

Free 3ds Max script that builds matte passes per layer and supports xref scenes.

What MPManager (Matte Pass Manager) does

Written by colinsenner, MPManager builds layer-based matte passes in 3ds Max. It also works with xrefs, so scenes assembled from external references can still produce their mattes.

It comes as two MaxScript files, MPManager and MPManager_Functions, and needs 3ds Max 2008 or newer. A demo video is available. Compositors and lighting artists who need object or layer masks for post-production can use it to generate them without setting up each matte by hand.

Key features

  • Creates matte passes by layers
  • Works with xref scenes
  • Supports 3ds Max 2008 and later
  • Delivered as MPManager and MPManager_Functions MaxScript files
  • Demo video available

FAQ

Is MPManager (Matte Pass Manager) free?

Yes, MPManager (Matte Pass Manager) is free. Click the Download Free button on this PluginDex page to get it at no cost.

Which apps does MPManager (Matte Pass Manager) work with?

MPManager (Matte Pass Manager) works with 3ds Max.

Who develops MPManager (Matte Pass Manager)?

MPManager (Matte Pass Manager) is developed by colinsenner. You can find their other plugins on the colinsenner page of this catalog.

Where can I download MPManager (Matte Pass Manager)?

Download MPManager (Matte Pass Manager) free from this PluginDex page using the Download Free button. You get free access without paying.

Similar plugins

Vertex Color Tools

IllusionBug

3ds Max rollout that bakes ambient occlusion into vertex colors via radiosity and helps manage vertex color channels.

Free3ds Max
Prism

grover_gol

Render pass manager for 3ds Max with unlimited passes inside one output file and farm submission via Backburner or Deadline.

Free3ds Max
Render Tools

estebanponce

Blender add-on that renders ID passes and transparent object masks for compositing, with options to bake IDs to textures.

Free3ds MaxBlender
AvizStudioTools - A2Dimage

atanasbak

3ds Max plug-in that places 2D alpha images in a scene and generates shadows from their alpha channel at render.

Free3ds Max