MPManager (Matte Pass Manager)
Developer: colinsenner
Free 3ds Max script that builds matte passes per layer and supports xref scenes.
What MPManager (Matte Pass Manager) does
Written by colinsenner, MPManager builds layer-based matte passes in 3ds Max. It also works with xrefs, so scenes assembled from external references can still produce their mattes.
It comes as two MaxScript files, MPManager and MPManager_Functions, and needs 3ds Max 2008 or newer. A demo video is available. Compositors and lighting artists who need object or layer masks for post-production can use it to generate them without setting up each matte by hand.
Key features
- Creates matte passes by layers
- Works with xref scenes
- Supports 3ds Max 2008 and later
- Delivered as MPManager and MPManager_Functions MaxScript files
- Demo video available
FAQ
Is MPManager (Matte Pass Manager) free?
Yes, MPManager (Matte Pass Manager) is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does MPManager (Matte Pass Manager) work with?
MPManager (Matte Pass Manager) works with 3ds Max.
Who develops MPManager (Matte Pass Manager)?
MPManager (Matte Pass Manager) is developed by colinsenner. You can find their other plugins on the colinsenner page of this catalog.
Where can I download MPManager (Matte Pass Manager)?
Download MPManager (Matte Pass Manager) free from this PluginDex page using the Download Free button. You get free access without paying.