Rigbridge
Developer: Kajin
Exports Blender rigs and animations to UE5, UE4, Unity or Godot with engine profiles and a 21-pose deformation stress test.
What Rigbridge does
RigBridge is a toolkit for exporting rigs and checking weights, built around its own FBX exporter with profiles for UE5, UE4, Unity, Godot and custom engines.
One click on Build + Bake produces a game-ready skeleton, binds each mesh and bakes every animation, while a 21-pose stress test exposes weighting problems before export. Game animators avoid discovering skinning issues only after importing into the engine. Catching weighting issues early saves round trips between the engine and Blender when a character deforms badly.
Key features
- Custom FBX exporter with engine profiles
- One-click Build + Bake pipeline
- 21-pose deformation stress test
- UE5, UE4, Unity, Godot support
FAQ
Is Rigbridge free?
Yes, Rigbridge is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Rigbridge work with?
Rigbridge works with Blender.
Who develops Rigbridge?
Rigbridge is developed by Kajin. You can find their other plugins on the Kajin page of this catalog.
Where can I download Rigbridge?
Download Rigbridge free from this PluginDex page using the Download Free button. You get free access without paying.