Skin Mesh To Bone
Developer: darknation
Blender add-on that binds every vertex of the selected meshes to one bone on the active armature.
What Skin Mesh To Bone does
Skin Mesh To Bone is a Blender add-on by darknation that binds every selected mesh to one bone on the active armature. The command sits in the Object menu of the 3D Viewport.
It removes the repetitive work of parenting or weighting multiple objects to the same bone one at a time, which helps with props and mechanical parts that follow a joint rigidly. The add-on is a 3 KB download, requires no special permissions, supports Blender 4.2 LTS and newer, and is released under the GNU GPL v3 or later.
Key features
- Skins all vertices of selected meshes to one bone
- Operator in the Object menu
- Works with the active armature
- Tiny 3 KB download
- Requires no special permissions
FAQ
Is Skin Mesh To Bone free?
Yes, Skin Mesh To Bone is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Skin Mesh To Bone work with?
Skin Mesh To Bone works with Blender.
Who develops Skin Mesh To Bone?
Skin Mesh To Bone is developed by darknation. You can find their other plugins on the darknation page of this catalog.
Where can I download Skin Mesh To Bone?
Download Skin Mesh To Bone free from this PluginDex page using the Download Free button. You get free access without paying.