Mergim Sahiti
Applies live procedural animations such as wave, bounce and noise to many Blender objects, with optional baking to keyframes.
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Mergim Sahiti
Applies live procedural animations such as wave, bounce and noise to many Blender objects, with optional baking to keyframes.
FrancescoMilanese
Extends Blender's timeline end frame automatically while playback runs, from a tab in the 3D Viewport sidebar.
Ideal Real Labs
Collects everyday Blender utilities: bulk material assignment, all-camera rendering, vertex group separation and modifier application.
JSoftWorks
Builds a 360-degree camera and light ring around the active Blender object, batch-renders every angle and creates a sprite sheet.
Fantisal
Distributes Blender objects continuously or discretely with control over position, rotation, scale and circular layouts.
mkeyworks
Edits Viewport Display settings for all selected Blender objects at once, including names, axes, wireframes and colors.
DracoMyth
Runs one-click cleanup operations across many Blender objects, covering junk data, UV names, bevel and crease weights.
Nukkio
Renders each object in a Blender group with identical lighting and framing for catalog images, thumbnails or icons.
To The Grid Studio
Adds a Blender sidebar of custom buttons that open programs, websites, files or folders in one click.
phaze974
Captures Blender custom properties as controls in Teams and drives them in two clicks, including vector and boolean controls.
Skava
Adds real-time multi-user collaboration to Blender with change sync, object locking, chat and shared undo history.
Jan Holinka
Exports Blender mesh vertices and Empty locations as real-world coordinates to TXT or CSV with custom axes and offsets.
Team Blender
Places Blender cameras at the 3D cursor and switches between multiple scene cameras from a control panel.
Gabor Kiss
Sends a selected Blender model to a browser viewer to compare web renderers, tune materials and HDR lookdev before handoff.
Jan Holinka
Aligns survey and reference images to real-world coordinates in Blender using two-point correspondence.
GK Tools
Offers a library of over 500 mathematical and artist-friendly meshes and curves, inserted from the Blender viewport.
NOISE artillery, s.r.o.
Generates seamlessly looping procedural noise animation for Blender objects and bones using Perlin, Simplex or Voronoi noise.
shigeru ozawa
Groups transform tools in a single Blender panel: apply, reset, origin adjustment and animation-related transforms.
MarkoPetrush
Combines clay rendering, HDRI management, studio lights, DSLR-style camera controls and batch rendering in seven modules.
Maz
Creates and animates text in Blender with a single-letter system, layers, font management and a dedicated animation toolset.
BlaternaSoft
Automates sprite sheet creation from Blender scenes with alpha cleanup, automatic cropping and layered rendering.
Blender.Fun
Adds speed control effect strips to many selected strips at once in Blender's Video Sequence Editor.
CG With Simon
Handles decals, stackable material layers, variation layers, paint and edge wear in Blender without opening the node editor.
ZibadMend
Uploads rendered Blender videos to YouTube, TikTok and Instagram with metadata and per-platform render profiles.
Mergim Sahiti
Edits and animates Blender text objects in three tabs for text, deformers and animation, with live viewport updates.
Animated Background People
Places over 900 animated animals into Blender scenes from curated Sketchfab playlists, with a preview of poly count and license.
Jan Holinka
Provides slope-based terrain editing, offsets, geometry analysis and world-space measurement in Blender for survey and civil work.
Mergim Sahiti
Adds camera shake to Blender with realtime preview, four shake types, presets, curve falloff and keyframe baking.
auphinity.tools
Tracks work time in Blender automatically by project stage, pausing on idle and storing everything in the .blend file.
DC LEGEND
Groups AI-assisted lighting, scene organization, texture, decal, batch and export helpers in one Blender add-on, with no API needed.
Spencer Shade (shade.who)
Adds a hotkey-summoned notepad to Blender with notes, to-do lists and drawings, drawn through a custom GPU interface.
IZ.MdVerz
Batch exports Blender geometry to FBX, GLB, Alembic, USD, STL, OBJ or BLEND in one click using saved presets.
HR
Locates, lets you review and deletes duplicate or overlapping mesh objects in Blender, handy after importing CAD files.
kaleab
Adds a review system inside Blender where comments attach to objects, collections or the whole project with snapshots and status.
R2raghu
Generates TMT steel reinforcement models in Blender from predefined specifications, with naming schemes and batch processing.
phamduyson
Pins review feedback onto 3D models, shader nodes and material slots inside the Blender file.
Wolfram Kampffmeyer
Turns a black-and-white image or 3D silhouette into book folding patterns with CSV instructions and SVG templates.
Toss
Records every hotkey press during a Blender session and shows usage statistics in the 3D View sidebar.
Michael G. Art
Scans a folder of PBR foliage textures in Blender, detects assets by filename and bakes them into a clean texture atlas.
Denis Chera
Annotates bounding boxes on video inside Blender and exports them in YOLO format for object detection training.
Michael G. Art
Scatters foliage meshes onto a base mesh with anchors and buckets in Blender, then bakes a clean LOD chain.
nogproductions
Animates Blender objects flying into their final positions from front, back or custom directions with distance and rotation control.
Spider Lemos VFX
Switches Blender projects between ACES and sRGB with one click and relaunches with the correct OCIO environment.
Valentin
Bundles zCloth and zSmoke for Blender: ready cloth setups with surfacing textures and real-time smoke without volumes.
jkdesign
Creates Plexus-style effects in Blender from points, lines and animated deformations on objects or collections.
Valentin
Tidies Blender node graphs by aligning, auto-laying out, removing unused nodes and cleaning stray links and reroutes.
KalthireddyAbhishek
Fixes and optimizes Blender scenes with mesh simplification, shader cleanup, a scene analyzer and one-click FBX or OBJ export.
Inlet
Splits a Blender mesh in two along a selected loop and fills the cut, avoiding hollow interiors.