Jon Seagull
3ds Max toolbar script that converts imported AutoCAD .3ds meshes to Editable Mesh and runs Auto Edge in one click.
Jon Seagull has 14 plugins in the catalog for 3ds Max.
Jon Seagull
3ds Max toolbar script that converts imported AutoCAD .3ds meshes to Editable Mesh and runs Auto Edge in one click.
Jon Seagull
Turns soft selection falloff into grayscale vertex colors on 3ds Max meshes and polys, with four paint modes.
Jon Seagull
Streamlined 3ds Max bevel script with far fewer controls, focused on chamfered extrusions.
Jon Seagull
3ds Max script that assigns random material IDs across an Editable Poly while leaving chosen polygons on a fixed ID.
Jon Seagull
3ds Max utility that creates nine random variations of a source color in HSV space.
Jon Seagull
Small 3ds Max calculator that converts between percentages and 0-255 values with a grayscale color swatch.
Jon Seagull
3ds Max script that adds assignable actions to cycle snap modes and to open the Snaps dialog.
Jon Seagull
3ds Max macro that adds a toggle button for rendering vertex colors, changing nothing permanent in the scene.
Jon Seagull
3ds Max script that makes a smoothed copy of a spline by averaging each vertex with its neighbors.
Jon Seagull
MaxScript replacement for the finalRender material interface that gives compact rollouts and grouped lighting and raytracing controls.
Jon Seagull
3ds Max script that hides or restores the time slider and track bar, handy when modeling or working on stills.
Jon Seagull
3ds Max utility that shows an object's parent groups from its name, to find items inside closed or nested groups.
Jon Seagull
Reveals and selects every parametric object left uncollapsed in a 3ds Max scene, ready for collapsing before a render or release.
Jon Seagull
Startup script for 3ds Max that makes finalRender create new objects with send/receive GI and receive caustics switched on.