Jon Seagull plugins

Jon Seagull has 14 plugins in the catalog for 3ds Max.

AutoEdge Selected

Jon Seagull

3ds Max toolbar script that converts imported AutoCAD .3ds meshes to Editable Mesh and runs Auto Edge in one click.

Free3ds Max
Soft Selection to Vertex Colors

Jon Seagull

Turns soft selection falloff into grayscale vertex colors on 3ds Max meshes and polys, with four paint modes.

Free3ds Max
Bevel Lite

Jon Seagull

Streamlined 3ds Max bevel script with far fewer controls, focused on chamfered extrusions.

Free3ds Max
EPoly MatID Randomizer

Jon Seagull

3ds Max script that assigns random material IDs across an Editable Poly while leaving chosen polygons on a fixed ID.

Free3ds Max
HSV Color Randomizer

Jon Seagull

3ds Max utility that creates nine random variations of a source color in HSV space.

Free3ds Max
0-255 to % Converter

Jon Seagull

Small 3ds Max calculator that converts between percentages and 0-255 values with a grayscale color swatch.

Free3ds Max
Snap Tools

Jon Seagull

3ds Max script that adds assignable actions to cycle snap modes and to open the Snaps dialog.

Free3ds Max
Toggle Vertex Colors

Jon Seagull

3ds Max macro that adds a toggle button for rendering vertex colors, changing nothing permanent in the scene.

Free3ds Max
SmoothSpline

Jon Seagull

3ds Max script that makes a smoothed copy of a spline by averaging each vertex with its neighbors.

Free3ds Max
fr Material2

Jon Seagull

MaxScript replacement for the finalRender material interface that gives compact rollouts and grouped lighting and raytracing controls.

Free3ds Max
NoTime

Jon Seagull

3ds Max script that hides or restores the time slider and track bar, handy when modeling or working on stills.

Free3ds Max
FindByName

Jon Seagull

3ds Max utility that shows an object's parent groups from its name, to find items inside closed or nested groups.

Free3ds Max
Paramfind

Jon Seagull

Reveals and selects every parametric object left uncollapsed in a 3ds Max scene, ready for collapsing before a render or release.

Free3ds Max
fr Defaults fix

Jon Seagull

Startup script for 3ds Max that makes finalRender create new objects with send/receive GI and receive caustics switched on.

Free3ds Max