Marius Silaghi
Non-destructive 3ds Max modifier for modeling and animating cloth with instant results and no simulation wait.
Marius Silaghi has 8 plugins in the catalog for 3ds Max.
Marius Silaghi
Non-destructive 3ds Max modifier for modeling and animating cloth with instant results and no simulation wait.
Marius Silaghi
3ds Max subdivision modifier for triangle meshes that gives smoother surfaces and better topology than TurboSmooth.
Marius Silaghi
3ds Max modifier that bends models along a path without self-intersections, pinching or stretching at curves.
Marius Silaghi
3ds Max smoothing modifier that relaxes meshes while preserving volume by sliding vertices across the surface.
Marius Silaghi
3ds Max modifier that creates a shell around models without self-intersections and with chamfered or beveled edges.
Marius Silaghi
3ds Max modifier that pushes vertices in or out without the self-intersections of the standard Push.
Marius Silaghi
3ds Max modifier that adds contrast to model surface detail, across the whole mesh or only selected areas.
Marius Silaghi
3ds Max modifier that fills mesh holes with triangles blended into surrounding geometry, with adjustable density and continuity.