VrayMtl Color Correction
Developer: SimonBourgeois
3ds Max script that adds Color Correction nodes to VrayMtl slots and can randomize their parameters across objects.
What VrayMtl Color Correction does
VrayMtl Color Correction inserts Color Correction nodes into VrayMtl materials in 3ds Max using whichever values you choose. It targets five slots (diffuse, bump, glossiness, translucent, self illumination), leaving any existing bitmap inside the node it adds.
After application, every parameter can still be changed, and each has an option for randomization. The New Materials option makes one material per selected object so random values are spread across them. This allows variation on repeated assets, such as slightly different tones for tiles or furniture, without editing each material by hand.
Key features
- Adds Color Correction nodes to VrayMtl slots
- Covers diffuse, bump, glossiness, translucent and self illumination
- Keeps existing bitmaps in the node
- Parameters adjustable after applying
- New Materials option for per-object random values
FAQ
Is VrayMtl Color Correction free?
Yes, VrayMtl Color Correction is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does VrayMtl Color Correction work with?
VrayMtl Color Correction works with 3ds Max.
Who develops VrayMtl Color Correction?
VrayMtl Color Correction is developed by SimonBourgeois. You can find their other plugins on the SimonBourgeois page of this catalog.
Where can I download VrayMtl Color Correction?
Download VrayMtl Color Correction free from this PluginDex page using the Download Free button. You get free access without paying.