Quentin Pointillart
Collection of Blender node groups built around a Texture Blend node, which blends textures via a mask, plus a PBR texture manager.
Materials & Shaders plugins for After Effects, DaVinci Resolve, Premiere Pro, Cinema 4D, 3ds Max and Blender. 604 plugins in total.
Quentin Pointillart
Collection of Blender node groups built around a Texture Blend node, which blends textures via a mask, plus a PBR texture manager.
Egret Studios LLC
Blender add-on that applies procedural tearing and aging to meshes in real time, with materials assigned to the deformed areas.
Squeyed
Assigns exact RGBA vertex colour values to one or many meshes, with per-channel control and a viewing shader.
Fondant
Builds clean custom vertex normals with Geometry Nodes for toon and anime shading, live or exportable.
Thatimster
Exports a Material, World, Compositing or Geometry node setup as a standalone, shareable Blender add-on.
atticuslv
Extracts perspective-corrected patches from images in Blender's Image Editor and arranges them on a canvas.
xqfa
Gives Blender objects a material-style list of vertex colour slots with shared colour swatches.
UDIN
Collection of math-based shaders for EEVEE and Cycles, independent of texture size or GPU memory.
Titus
Prepares Blender scenes for baking in Marmoset Toolbag by handling naming, grouping and output setup.
CGCocktail
Five procedural mask node groups for Blender shaders: coverage, damage, edge, ground dirt and leaks.
3d illusions
Pastes clipboard images straight into Blender editors, creating materials, texture nodes or geometry automatically.
ClintochX and Difinito
Converts images to PBR materials in Blender's Shader Editor and adds math-based procedural textures.
Egret Studios LLC
Blends materials between nearby objects in real time based on proximity, without painting or complex nodes.
Thibault
Four Geometry Nodes landscape generators for Blender: desert, snowy peaks, canyon and island.
Milad_Kambari
Two-way live link between Blender and Substance Painter for geometry, materials and PBR textures.
Bookyakuno
Manages a list of Blender bake jobs and runs multiple bake types individually or all at once.
Warcat Studio
Procedural shader and Geometry Nodes tools for building stylized painterly looks in Blender.
Anthony Aragues
Uses vertex paint colors to group and select objects or faces in Blender, usable in materials and Geometry Nodes.
SweetBoy
Handles Blender material assignment, category sorting, cleanup and triplanar switching from one add-on.
Odilkhan
Unofficial exporter that sends Blender 3.0+ scenes to Chaos Corona 3.0 Standalone scene files on Windows.
RUIDO VFX
Generates toon, anime and 2D-style shaders in Eevee with presets, randomization and light control.
Picto Filmo
Mixes materials in a dedicated Blender node editor, with texture baking, decal projection and beginner templates.
Matronius
Transfers Blender objects to Daz Studio as FBX files, with PBR textures, materials, armatures and animation.
kitfox.com
Edits mesh normals in Blender by painting over the model with a brush, supporting Blender 2.8 to 4.0.
RUIDO VFX
Creates crisp inverted-hull outlines for toon and anime scenes in Blender, with per-object thickness and color.
xvanturing
Imports Substance .sbsar files into Blender and lets you adjust parameters live, no Automation Toolkit required.
Ignacio Matey
Adds dirt images to a shader in a chosen local region of an object, positioned with a bounding box in Blender.
studioromanrec
Turns a photograph into a textured 3D face model with a single click in Blender.
Orcavia
Collection of tools for repairing mesh shading problems in Blender, including normal transfer and weighted normals.
MeshLogic
Automates Blender baking: it makes, assigns and saves image maps, with one map per material.
Missing Field
Generates node networks that switch or blend between datatypes in Blender shaders.
5 Minutes Blender
Shader node group that fakes Cycles' Bevel node in Eevee by manipulating normals.
B3dHub
Places decals on models in Blender with a controller empty and no extra geometry.
Nanomanpro
Manages transparency in Blender materials and objects, with one-click fade in and fade out animations.
weybec
Streamlines Blender shading, offering an edge wear effect for both EEVEE and Cycles.
Techqon core
Links Blender and Substance Painter with an organized project structure and synced textures.
Kolupsy
Collects Blender's baking tools in one shader-editor node with per-pass settings and background baking.
Tim Zoet
Gives every object its own color, separate from mesh and material, through its pass index in Cycles.
z01ks000
Adds shader nodes in Blender from a bar of recognizable icons instead of search or menus.
Gachoki Studios
Streamlines product renders in Blender with asset import, decals, shadow catchers and quick rendering.
Peakz
A Blender add-on that blurs images from the Shader Editor and saves the result next to the original.
ByteBrush Studio
A Blender add-on for adjusting material mapping translation, rotation and scale with a viewport gizmo.
Damian Mathew
A Blender add-on that bakes Principled BSDF materials into PBR texture maps with game engine presets.
KVD
A Blender add-on that sets object transparency with a slider to reveal interiors or fade parts.
Miha Marinko
A Blender add-on that adjusts colors in materials, lights or compositor nodes until they hit a target color.
Jas9r
A Blender add-on that adds an ambient occlusion shader to every material to ground objects in EEVEE Next.
EdenWeby 3D
A Blender add-on with over 160 sci-fi HUD elements, props, layouts and glow materials with animation controls.
JSoftWorks
A Blender add-on that builds and manages outline effects across several objects using modifiers and shaders.