Blender.Fun
Blender add-on for spawning rigid bodies with control over velocity, offsets, rotation and order.
Simulation plugins for Cinema 4D, 3ds Max, After Effects, Blender, DaVinci Resolve and Premiere Pro. 297 plugins in total.
Blender.Fun
Blender add-on for spawning rigid bodies with control over velocity, offsets, rotation and order.
blenderVfxMaster
Blender add-on that converts meshes into optimized surface voxel blocks.
The 3D Advantage
Python-based Blender physics engine that adds simulated motion to armatures.
Jonathan Wübbe
Blender add-on with 20 one-click VDB fire and explosion models and switchable shaders.
Two Solver Studio
Fabric, rope and strap simulation for Blender that runs on the Rigid Body system and reacts to solid objects.
GreenJadeLeaf
Procedural walking animation for biped and multi-legged rigid body characters, driven by a Geometry Nodes group.
Nodes and noodles
Bakes animation, simulation and particles into Vertex Animation Textures playable in Cycles via a material.
BOSSposes
Visual aerodynamics simulation in Blender for drones, planes, RC vehicles and cars.
Rana Abdullah
Randomly drops objects into a cube volume with rigid body physics to create piles and stacks in Blender.
MarkoPetrush
Sets up cinched cloth simulations in Blender for bags, sacks and wrapped products with presets.
ktdfly
Runs real Blender physics simulations repeatedly to satisfy a written trickshot scenario.
chamiseul
Guide-driven hair and fur grooming for Blender that builds dense strands from lightweight guide curves.
Arq. Gustavo Garcia ARCHS
Blender add-on for parametric architecture: tensile membranes, domes, hyperbolic paraboloids, paneling and physics.
Stellart
Blender add-on that rigs cars, trucks, boats, planes and other vehicles in a few clicks with physics and presets.
effex infinity
Blender add-on that shows a rigid body object's location and rotation values at any frame during simulation.
Eddie Madrigal
Blender add-on that generates Fibonacci spirals, cubes and arcs with adjustable size, scale and rotation.
Dobro
Blender add-on that turns a mesh into a solid body emitter with controls for count, direction, velocity and collisions.
CLOUDY SKY
Scatters instances in Blender with rigid body physics for natural gravity, collisions and settling, in four modes.
Bevel_3d
Runs an outside MPM solver from within Blender to simulate sand, snow, mud and other soft matter, with Alembic baking.
Ergo Cogito Design
Splits manifold Blender meshes into Delaunay tetrahedra or Voronoi cells, with weight-paint density control.
Valentin
Bundles zCloth and zSmoke for Blender: ready cloth setups with surfacing textures and real-time smoke without volumes.
Arq. Gustavo Garcia ARCHS
Runs wind load, solar path and hook-based deformation simulations in Blender for architectural and engineering design.
PlugIn3D
Builds lightweight proxy meshes from detailed Blender models to speed up rigid body simulations and playback.
Mathias Fuchs
Generates bending frames and trusses in Blender by running a real structural analysis on a skeletal edge mesh.
Wolfram Kampffmeyer
Designs linkages, cams and automata in Blender, tests motion in 3D and exports blueprints for laser cutting or CNC.
Mergim Sahiti
Scatters objects over a Blender mesh using rigid body physics, with random rotation, scale and optional harmonic gravity.
Adrian Kulawik
Paints objects into a Blender scene with the mouse and lets rigid body physics settle them under gravity and collisions.
Milad_Kambari
Applies one-click wind animation to Blender trees, plants, flags, ropes and cables using armature or shape key modes.
Spencer Shade (shade.who)
Node-based game engine inside Blender 5.0+ for building interactive scenes without extra installs.
Spectre Studios
Three Blender add-ons in one: lighting scene presets, 50+ procedural materials and nine VFX rigs for Cycles.
Sector 7 Studios
Turns selected images and videos into camera-facing, ready-to-render cloth assets in Blender.
Florian Ehrenreich
Runs Newtonian gravity between planets in Blender, storing the orbits as animation data.
shouwang
Imports and exports NVIDIA APEX .apx physics packages in Blender via the Super3D cloud service.
Boars In Rome
Turns any Blender mesh into a stitched pillow after you cut the seams, with optional fuzz.
Wolfram Kampffmeyer
Interactive real-time Earth-Sun-Moon simulation in Blender showing orbits, phases, seasons and eclipses.
David Rodriguez
Imports OpenRocket models and animates them in Blender from CSV flight simulation data.
topchannel1on1
Six emitter-based particle tools for Blender: piles, sticky particles, reactors, curve following, clusters and Voronoi collapse.
Blender Procedural
Geometry Nodes water with flow, shoreline foam and terrain-aware motion in real time, no baking.
Derek Hoffmann
Spawns baked lightning and electricity in Blender with a fluid-style simulation domain for storms and sci-fi arcs.
Milad_Kambari
Creates vacuum-sealed plastic wrap on any Blender object in one click, with tightness and wrinkle controls.
maxvfx
Creates fractured meshes and bakes rigid body destruction in Blender for Unity, Unreal and cinematics.
3D Tools by KIRI Engine
Free Blender add-on for placing objects by hand, with Geometry Nodes fill, or by dropping them with Rigid Body physics.
R Animation Studios
Browser-based particle designer with a live bridge that sends the finished setup into the active Blender scene.
AUER
Blender add-on that wraps the experimental Cloth Dynamics modifier in one panel and lets you tear cloth along a drawn line.
Coby Randal Media
Blender add-on with a single checkbox that stops playback and recording at the last frame instead of looping.
Axnise
Blender add-on that adds real-time jiggle bone physics and secondary motion to rigs with little setup.
Blenderhead-engineer
Blender add-on for linear-elastic finite element analysis with steel, aluminum and plastic material presets.
Ezekiel-AA
Blender add-on that simplifies setting up and tuning soft body physics for hair.