BHiMAX
Traces the alpha shapes of texture atlases into real mesh cards.
Add-ons and extensions for Blender: modeling, rigging, simulation, UV unwrapping, assets and automation. The catalog lists 4,552 plugins, 1088 of them free or with a free version.
BHiMAX
Traces the alpha shapes of texture atlases into real mesh cards.
Geneustace-Wicaksono
Smooths triangle meshes using graph-Laplacian spectral filtering.
Edwin-Ca-Be
Shows UV island contours with a heatmap, UDIM support and packing tools.
TheTechromancer
Streams the Blender viewport or a camera view live into a Darkly layer.
haykh
Offers tools for scientific visualization workflows in Blender.
dupoxy
Points Blender's user manual links to a local copy instead of the website.
Bondades_Laertes_Barca
Plays online or local tutorial videos inside Blender, with audio.
leukwings0810
Transfers UV maps between meshes that share the same geometry.
Germán-Andrés-Soto-Castro
Slices models and exports .phz and .ctb files for Phrozen resin printers.
thwotkd123
Sets up sprite-based face parts and shape key controls for 3D characters.
Alessandro-Pannoli
Lets you build and play slide-style presentations directly in the 3D View.
Melih-Kayaci
Organizes lighting, world setup, compositor layers and render planning for a scene.
nixkuroi
Creates Unity Humanoid-compatible rigs and converts Rigify rigs for Unity.
Wiffzackius
Prepares and exports a Blender armature so it can be brought into Unreal Engine 5.
RafaelPasquay
Sets up isometric cameras and renders 2D normal maps in Blender.
pikok85
Displays the current zoom level in the Image Editor and offers quick zoom presets.
Akhil_Alukkaran
Adds tag-based asset filtering and catalogue backup for Blender asset libraries.
StellArc
Automatically turns collections into assets and creates catalogs for them.
Kvendy
Cycles through image sequence frames as a brush while you paint in Blender.
Trukas
Quickly finds and jumps to the source of an instanced collection.
SakuraSedaia
Provides the control script and panels used with Sakura's character rigs.
Zulhakar
Brings gamepad and other controller input into Blender through nodes.
K_Naoki
Shows scene timeline duration and lets you set the preview range with I and O keys.
Lauloque
Resets an object's custom properties back to their default values in one action.
ichlubna
Converts an adjustment layer into a .cube LUT file and back again.
Cosmin_Planchon
Imports image maps from painting tools like Substance and assigns them to materials automatically.
Francesco-Bellini
Lets each Blender scene show and order only the workspaces relevant to it.
darknation
Exports Blender scenes to .ase files for use with Unreal Engine 1 and 2.
Community
Displays a panel of details about the currently open .blend file in Blender.
OTOY
Unbiased spectral GPU renderer with photoreal lighting.
Blender Foundation
Built-in add-on for faster work with shader and compositing nodes.
Blender Foundation
Built-in automatic character rigging system.
Jacques Lucke
Free node system for procedural motion graphics.
Sverchok team
Node-based parametric modeling for architecture and design.
BlenderKit
Online library of models, materials and HDRIs inside Blender.
polygoniq
Library of realistic trees and plants with wind animation.
BD3D
Powerful scattering system for nature scenes.
MACHIN3
Adds surface detail with decals instead of complex geometry.
glukoz
Fast, tight UV island packing on the GPU.
Per Gantelius
Imports a camera matched from a photo for accurate 3D compositing.