Painting Textures_Skin
Developer: cardonadigital
A Blender add-on for painting veins, color and grain onto models using texture-and-shader node groups.
What Painting Textures_Skin does
Painting Textures_Skin supplies painted surface details for Blender models, such as veins, color variations and grains. It is built on node groups, each combining a texture map with the shader needed for one specific effect, so details apply directly to the material.
It works with Blender Internal, Cycles and Eevee, supports Blender 2.83 through 3.2, and includes documentation under a royalty-free license. Character and creature artists wanting believable skin and organic surface details without building each texture themselves will find it a useful shortcut.
Key features
- Veins, color and grain painting
- Node groups combine texture and shader
- Blender Internal, Cycles and Eevee
- Blender 2.83 to 3.2
- Royalty-free license
FAQ
Is Painting Textures_Skin free?
Yes, Painting Textures_Skin is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does Painting Textures_Skin work with?
Painting Textures_Skin works with Blender.
Who develops Painting Textures_Skin?
Painting Textures_Skin is developed by cardonadigital. You can find their other plugins on the cardonadigital page of this catalog.
Where can I download Painting Textures_Skin?
Download Painting Textures_Skin free from this PluginDex page using the Download Free button. You get free access without paying.