ProjectionNode from Camera
Developer: Yukimituki
Blender add-on that makes a node group which casts a camera's background picture onto surfaces for camera-mapped shading.
What ProjectionNode from Camera does
ProjectionNode from Camera makes a node group that projects a camera map from the image set in a camera's background, a handy trick for camera mapping in Blender.
A panel in the shader editor's node tab has camera and background pulldowns, and the Make CameraProjection Nodes button generates the group. Wire its color output into a shader and the image gets projected. VFX and matte painting artists can set up projection mapping without manual node work.
Key features
- Projects a camera background image onto surfaces
- Panel in the shader editor sidebar
- Camera and background pulldowns
- Generates a CameraProjection node group
FAQ
Is ProjectionNode from Camera free?
Yes, ProjectionNode from Camera is free. Click the Download Free button on this PluginDex page to get it at no cost.
Which apps does ProjectionNode from Camera work with?
ProjectionNode from Camera works with Blender.
Who develops ProjectionNode from Camera?
ProjectionNode from Camera is developed by Yukimituki. You can find their other plugins on the Yukimituki page of this catalog.
Where can I download ProjectionNode from Camera?
Download ProjectionNode from Camera free from this PluginDex page using the Download Free button. You get free access without paying.