Denis Chera
A Blender add-on that builds a Rigify rig from an imported Unreal skeleton in one click.
Rigging plugins for After Effects, Blender, Cinema 4D and 3ds Max. 480 plugins in total.
Denis Chera
A Blender add-on that builds a Rigify rig from an imported Unreal skeleton in one click.
NM-8
A Blender add-on that animates rigged characters walking, trotting or galloping after a guide object.
Stellart
A Blender add-on that extracts body, face and finger motion from video or images and applies it to rigged characters.
za studio
A Blender add-on for editing and visualizing motion paths of objects and bones live in the viewport.
NENGHUO Studio
A Geometry Nodes setup for Blender that animates blinking and eye movement without keyframes.
Soyoyo
A Blender add-on that locks a bone by recomputing the root bone position, handy for pinning feet in mocap.
Terry Teddy
A Blender rigging add-on that reuses a prepared armature so automatic weights give the same result every time.
BlenderAddon
Blender toolkit for riggers covering weight painting, batch bone edits, Rigify and cleanup.
Wee Learn From Mobile
A Blender add-on that generates all 52 ARKit blendshapes on rigged characters, with CSV animation import.
Nikita Akimov
A Blender add-on that selects parent and child chains and parents objects to a new Empty.
ahnickart
Blender utility pack for renaming, rig helpers, export, physics setup and render configuration.
LIM - Life in Motion.
A lightweight Blender toolkit with 360+ facial and body animations and tools for Human Generator Rigify rigs.
blenderig_master
A Blender add-on for assigning bone parents from a list and binding meshes, curves or lattices to bone groups.
Shuhan
A Blender add-on that adds soft body dynamics to chains and bones through short guided steps.
Bookyakuno
A Blender bone-selection add-on for posing Rigify rigs, with IK, FK and Tweak bone pickers.
Blender.Fun
A Blender add-on that parents objects to the closest bone in one click, with Bone or Armature deform modes.
Haggets
A Blender plugin that streamlines Rigify setup and animation retargeting with a non-destructive workflow.
Bookyakuno
A Blender add-on that smooths edge loops, pose bones and armatures by fitting them to a virtual curve.
Jim Kroovy
A Blender add-on that sets up Blender-friendly control bones for armatures imported from other applications.
BleRiFa
Blender add-on for managing bone groups and reaching operators right under the mouse cursor.
The 3D Advantage
Binds one Blender mesh to another's surface, similar to Surface Deform but faster on large meshes.
Color Variations of Eldorado - cvELD -
Rigging helper that generates BBone (bendy bone) rigs quickly in Blender.
POPREQ
Fast bone selection for Blender character animation using shortcuts, custom hierarchies and pie menus.
VertSoftex Studio - Support Periods Included at NO Extra Cost!
Automates Auto-Rig Pro animation retargeting in Blender with rig detection, presets and batch processing.
Zemalate
Shape key manager for Blender: mirror, split, transfer, merge and organize keys in an outliner-style tree.
Bosun Omoloso
Rigging helper set for Blender: bone arranging, armatures from origins, weight transfer, mirroring and vertex groups.
BleRiFa
Renames an entire Blender bone chain in one step from a chosen root name.
Kafuji
Batch operators for Blender character modeling: modifier stacks, weight and normal transfer, pose baking.
Mawloud Djeghloul
Applies armature scale in Blender without breaking existing animations.
Animation Store
Rigs a simulated Blender model, bakes the simulation onto bones and exports it to game engines.
Souhail Ninia
Imports MetaHuman characters into Blender from DNA files with face rig, materials, sculpting and UE5 round-trip.
Penfantasi
Fixes foot and hand sliding in retargeted Blender mocap by locking bones through a non-destructive NLA workflow.
GreenJadeLeaf
Vertex group and parenting tools for Blender weight painting, with batch operations and threshold cleanup.
Malisan Luca
Transfers vertex group weights from a mesh to a Grease Pencil object so drawings follow mesh animation.
孙堪伟
Animates hard-surface Blender parts with hinge rotations picked from an edge, no bones or rigging.
3DPRS
Stores and recalls vertex, edge, face, object and armature selections in Blender with one click.
Wilphi Design
Pie menu for Blender vertex groups covering assign, remove, naming, weights and cleanup.
Wolfram Kampffmeyer
Animation helpers for Blender: pick-up and drop parenting, object pinning, camera fixes for stepped animation.
TinkerBoi
Maya-style Set Driven Key interface for Blender action constraints, done in four steps.
Kernberry's
Generates a customizable drivable vehicle rig in Blender with adjustable engine, brakes, steering and drivetrain.
Matt Castley
Non-destructive lattice auto-rigging in Blender: generates a poseable grid around any object.
Erin N Patt
Adds a ready-to-animate chibi character base mesh in Blender with shape keys and a hair library.
studioromanrec
Pre-configured face animation add-on for Blender character heads that works with Faceit.
AlbertoFX
Sketch-based bone creation for Blender: draw a path and get a segmented bone chain with live feedback.
Inlet
Folder and subfolder organization for Blender vertex groups, tested up to 1000 groups.
JohnGDDR5
Rigging helper that builds custom properties for controls, auto-flips Left/Right, and copies them between locations.
Denis Chera
Calculates a rigged character's center of mass in Blender, projects it to the floor and shows balance.
Vincentius Sesarius
Saves Blender poses as JSON files in any folder, with cross-rig loading and mirrored bone name handling.