PTools
Blender selection-set manager for objects and bones with colors, groups and isolation.
Rigging plugins for After Effects, Blender, Cinema 4D and 3ds Max. 480 plugins in total.
PTools
Blender selection-set manager for objects and bones with colors, groups and isolation.
Antonio Solano
Blender add-on that retargets, bakes and cleans mocap animation for AXIS rigs.
Wolfram Kampffmeyer
Blender facial animation add-on that builds slider controllers and generates the drivers for you.
Liyou
Blender add-on that builds a FACS-based facial rig from MetaHuman DNA files.
hodgson3d
Blender toolkit upgrading Surface Deform with Geometry Nodes for meshes, curves and grooms.
Wee Learn From Mobile
Blender add-on that generates offline lip sync from speech audio using shape keys or pose actions.
Yuzurin
Blender spreadsheet-style vertex weight editor inspired by Maya's SiWeightEditor.
studioromanrec
Blender add-on that creates facial animation from ordinary video using AI and 52 ARKit blendshapes.
karlo pavicic ravlic
Blender add-on that bakes cycling F-curves using only your existing keyframes.
rfarencibia
Blender add-on that creates a lattice fitted to your selection and adds its modifier.
Stellart
Blender add-on that prepares and exports Rigify rigs to Unreal, Unity and Godot.
JESUS
Blender add-on that spreads bones apart along chosen axes to show rig structure.
espinosa746
Blender rigging add-on that drives several bones from one controller without constraints.
Inlet
Blender add-on that groups up to three shape keys under shared sliders.
IZ.MdVerz
Blender add-on that randomizes bone rotation, location and scale and keys the result.
tykuii's lil shop
Blender 4.1+ bone toolkit for armature organization, naming, snapping and exportable Python UI.
The 3D Advantage
Python-based Blender physics engine that adds simulated motion to armatures.
Valeria Bosco
Blender add-on that consolidates modes, overlays, modifiers and rigging tools into panels and pie menus.
Animation Store
Blender add-on that hooks curves to empties or rigs them to bones in one click.
CDL Creative
Retargets armatures and deforms meshes to build many character variations in Blender.
Wolfram Kampffmeyer
Pins a character's feet during ground contact and bakes the result to remove foot sliding.
Easy Team
Brings face map creation, mirroring, merging and conversion tools to Blender Edit Mode.
Animation Store
Creates looping animation and repeated keyframes in Blender, and mirrors a pose from left bones to right.
Animation Store
Sets up bone and object constraints, influence control and parent keyframing for Blender animation.
Stellart
Facial rigging add-on for Blender with one-click face detection, binding, presets and engine export.
Hamish Kabel-Pluck
Creates vertex weights in Blender by sampling image values through UV maps.
GreenJadeLeaf
Fixes the DEF bone hierarchy of Rigify-generated rigs by reparenting from a source armature.
GreenJadeLeaf
Procedural walking animation for biped and multi-legged rigid body characters, driven by a Geometry Nodes group.
Inlet
Does arithmetic on Blender vertex groups: add, subtract, multiply, divide, union, intersect and invert.
Diego Hay Ochani Santos de Almeida
Batch renames Blender vertex groups, including letters, digits, symbols, prefixes and suffixes.
Mantaframe
Puts a Copy Constraints entry in Blender's Ctrl+L menu so one object's constraints go to many others.
Animation Store
Snaps objects to surfaces, parents to bones, replaces objects and hooks curves in Blender 3.x.
Skubby's garage
Saves and recalls selection sets across Blender's object, pose, edit and paint modes.
Pluglug
Builds consistent Blender names from text, position and counter parts, with presets for rigs and engines.
DanilGOE
Removes unwanted deformation from chosen areas of Blender shape keys, restoring them to the Basis.
Makatopia
Builds proportioned human blockout figures in Blender with shape controls, posing and armature baking.
Just Ducky Artworks
Prepares toon eyes for procedural rigging in Auto-Rig Pro, creating drivers and parenting.
Lewiskratos
Builds Blender drivers visually with nodes and dropdowns instead of Python expressions.
Anvil Interactive Solutions
Camera moves, rigging helpers and physics tools in one Blender panel built around a target empty.
Woody's Fx
Shows a selected armature's custom properties in a procedural UI for keyframing and drivers.
RIGITOON STUDIOS
Interactive hand gesture puppeteering in the Blender viewport using a node-based radial blend of poses.
Inlet
Adds and removes mesh components of a rig through a UI to create variations in Blender.
Stellart
Motion capture from video or webcam for Blender, extracting body, face and finger motion for rigged characters.
Beyond Studios
Blender add-on that automatically weights lattice points to nearby bones so lattices can be deformed by an armature.
Hugu's Works
Blender add-on that auto-expands the parent chain of the active bone in the Outliner in Pose and Edit modes.
Levonotion Studios
Blender add-on that drives shape keys on several meshes from one mesh via drivers, with a driver cleanup option.
Mondé
Blender add-on that shows armature bones as simple points, toggled non-destructively without changing bone data.
VertSoftex Studio - Support Periods Included at NO Extra Cost!
Blender add-on bundling posing, NLA, keyframing and view tools to streamline character animation.