Arcaneforge
Blender add-on with weight merging, search and editing tools for cleaning vertex groups on heavily rigged meshes.
Rigging plugins for After Effects, Blender, Cinema 4D and 3ds Max. 480 plugins in total.
Arcaneforge
Blender add-on with weight merging, search and editing tools for cleaning vertex groups on heavily rigged meshes.
SyndicatedArt
Blender add-on that auto-detects body features from markers and aligns a ready-to-generate Rigify metarig.
Melowilo Animation LTD
Blender add-on for space switching and dynamic parenting that keeps objects in place when changing parent targets.
Anvil Interactive Solutions
Blender N-panel add-on with 70+ prompt-driven tools for retopology, UVs, rigging, materials, validation and export.
Stellart
Blender add-on that rigs cars, trucks, boats, planes and other vehicles in a few clicks with physics and presets.
U mocap
Blender add-on that generates armatures from images and can output images to recreate armatures automatically.
Denis Chera
Blender add-on that highlights bones you have moved, rotated or scaled and keys them all with one action.
mkeyworks
Blender add-on for bulk selecting, filtering, locking, copying, deleting and renaming vertex groups.
Innovision, LLC.
Blender add-on that animates human activity from imported figures, clothes, scenes and mocap, with retargeting and collision cleanup.
Animation Store
Blender toolkit combining rig, scatter, snap and timeline tools with a fake liquid rig and sharp curve generator.
Shane Rider
Blender toolkit for renaming, reordering and remapping armature bones, with synced updates to actions and drivers.
mkeyworks
Blender add-on for bulk selecting, muting, resetting, copying, deleting and renaming shape keys across multiple objects.
Jayaarka studios
Blender pipeline toolkit for versioned file management, mocap retargeting, automation and Metahuman-compatible rigs.
Blender.Fun
Blender add-on that draws object and bone parent relationships as colored arrows in the 3D Viewport.
animo
Blender toolkit with AI text-to-model and text-to-motion, retargeting, motion blending and batch processing.
Twisted Jungle
Auto-Rig Pro add-on that retargets humanoid animation with editable world-space markers instead of bone mapping.
David Rodriguez
Lightweight Blender add-on that attaches props to animated rigs at the moment of contact and releases them cleanly.
raha realistis studio
Blender pose picker for selecting bones and toggling group visibility through a custom layout.
MozzarellaARC
Blender sidebar for rigging that looks up vertex group relationships and manipulates weights from one panel.
Mush3D
Blender add-on that trains a character deformer from pose examples to improve deformation and reduce corrective setups.
Sunyifan
Blender add-on that generates natural eye motion, micro-saccades and blinks automatically without keyframing.
R2raghu
Imports and exports Blender bone and keyframe data as CSV and lets you edit hierarchy and keys through a live interface.
OtakuWorks
Gives Blender armature Edit mode numeric X/Y/Z position and rotation fields for bones in local or world space.
Isaac Burke
Adds simple secondary motion to existing Blender animation using a location or rotation offset, including multi-bone chains.
CBaileyFilm
Creates a faster-playing version of a rigged Blender mesh by splitting skinned meshes into bone-parented slices.
IsraelBrown
Aligns a Rigify metarig to Auto-Rig Pro reference bones in Blender before generating the final rig.
phaze974
Captures Blender custom properties, colors and controls as drivers and organizes them into named Teams.
Liyou
Builds an ARKit 52-blendshape facial rig in Blender and imports UE5.6 video facial capture animation.
chamiseul
Imports and exports Epic MetaHuman DNA files in Blender, with face rig controls and Rigify body rigging.
DeVoide
Renames bones from Character Creator, AccuRig or Mixamo armatures to Blender conventions and removes vertex groups and armatures.
phaze974
Captures Blender custom properties as controls in Teams and drives them in two clicks, including vector and boolean controls.
POWERBLOW
Poses Blender FK rigs with mouse controls for rotating bones and adjusting roll, with no setup.
Kajin
Exports Blender rigs and animations to UE5, UE4, Unity or Godot with engine profiles and a 21-pose deformation stress test.
POWERBLOW
Poses two parent-child bones in Blender Pose Mode by rotating them together, without IK locking or setup.
Carruto
Generates an editable first-pass lip sync in Blender from voice audio, with words, visemes and timing you can refine.
Studiocats
Builds bone chains from mesh edges in Blender and splits bones with automatic weight redistribution.
phaze974
Manages Blender color drivers in Teams, capturing a color and applying a driver in two clicks.
MeguiTaA12
Acts as a clipboard for Blender armature poses and object transforms that can be keyframed and moved between projects.
raha realistis studio
Provides smart parenting, influence keys, constraint baking and StepSnap tools for Blender animation.
kenmko
Builds a working vehicle rig in Blender in one click with ground tracking, suspension, steering, banking and jumps.
Ron
Vertex weight editing toolkit for Blender with group limits, bone picking, mirroring, transfer and import/export.
shouwang
Brings Maya ASCII .ma files into Blender and writes them back out, converted by the Super3D cloud service.
Bookyakuno
Rotation gizmo for Blender pose editing that rotates continuously with mouse drag in Object and Pose Mode.
Mohd Khurram
Animates picking up, carrying and dropping props in Blender, baking the motion into keyframes.
Exouch
Assigns one action to a group of armatures at once from a dropdown in Blender.
Guillaume Hervy
Drives Blender in real time from OSC messages to shape keys, bones, cameras, lights and properties.
Digital DiLeo
Links ARKit facial blendshapes across multiple Blender meshes through a Master Mesh and automated drivers.
RealDevCode
Organizes, mutes, cleans and batch renames Blender shape keys with custom groups.