mirza
Links Revit, other BIM and CAD files into 3ds Max so scenes can be updated later without re-exporting through FBX.
Workflow plugins for After Effects, Blender, DaVinci Resolve, Premiere Pro, Cinema 4D and 3ds Max. 3,370 plugins in total.
mirza
Links Revit, other BIM and CAD files into 3ds Max so scenes can be updated later without re-exporting through FBX.
subburb
Wizard for 3ds Max that automates the steps needed to prepare and render a V-Ray flythrough camera animation.
MKlejnowski
Scripted 3ds Max modifier for building button-based picker interfaces of up to 100 buttons without writing MaxScript.
Alaa alnahlawi
3ds Max tool that shows the distance between two points with a stretching tape and number driven by a float script controller.
pixamoon
Network utility for 3ds Max that starts, stops and monitors distributed rendering services on remote render nodes.
dangtiendung
Free 3ds Max utility that converts selected lights and materials to Corona Renderer in a single action.
NiK684
3ds Max script that improves dropping textures into Slate, picking the right bitmap node for V-Ray, Corona, Redshift or FStorm.
Brrainz
Blender add-on that keeps a live mesh copy of any NURBS, curve or surface so mesh-only tools can be used non-destructively.
lbrooks
3ds Max script for storing named time ranges and using them for FBX export, file splitting and camera switching.
sugi
3ds Max script that offsets transform keys across selected objects by each object's distance, color or name.
Martin Breidt
3ds Max macroscript that ties a modifier gizmo's transform to another object so it can be animated or linked.
KewlSheet
Blender add-on adding right-click tools to select, apply, remove and copy modifiers in bulk across scene objects.
Nik
Expert-mode MAXScript that switches sub-object levels from the keyboard and adds edge, face and smoothing-group actions on Esc combos.
spacefrog
3ds Max script that lowers CPU contention during renders by setting process priority and core affinity, then restoring your original values.
miauu
3ds Max script for interactive, snap-assisted cutting of poly geometry by drawing lines from vertices or edges.
estebanponce
Blender add-on that renders ID passes and transparent object masks for compositing, with options to bake IDs to textures.
grover_gol
Render pass manager for 3ds Max with unlimited passes inside one output file and farm submission via Backburner or Deadline.
pixamoon
3ds Max script that locates and relinks missing assets in the background while merging files into a scene.
IllusionBug
3ds Max rollout that bakes ambient occlusion into vertex colors via radiosity and helps manage vertex color channels.
Swordslayer
MAXScript struct that gives the Edit Poly modifier the same method signatures as polyop, so one codebase serves both.
rauquenrol
Blender add-on that joins selected objects into one with a single button click instead of a key sequence.
obaida
3ds Max selection script for objects, materials, maps, modifiers, layers or properties, plus batch renaming.
miauu
Brings SketchUp, Rhino or AutoCAD models into 3ds Max, repairs the geometry and separates it per material.
lbrooks
Free Blender add-on that lays selected objects out on an evenly spaced grid, optionally keyframed for animation.
miauu
3ds Max script that swaps objects or groups for others as copies, instances or references, carrying over chosen properties.
colinsenner
Free 3ds Max script that builds matte passes per layer and supports xref scenes.
dangtiendung
Free script pair that lets you copy in SketchUp and paste into 3ds Max, keeping origin and textures.
lightcube
Parametric 3ds Max geometry plugin that distributes props along splines, replacing the Spacing Tool non-destructively.
dangtiendung
3ds Max script replacing the default Measure Tools with modes for distance, angle, length, area and object size.
Brovar64
3ds Max script that merges huge amounts of geometry into one Editable Poly with memory protection against crashes.
Jimmy_Brullefert
3ds Max script that adds and manages Corona render elements, with sensible defaults for basic compositing.
miauu
3ds Max script that adds layer, selection, spacing and naming options to the Clone Options dialog for Shift+Drag copies.
mjblosser
Scripted 3ds Max modifier built on XForm that scales single objects, multiple objects or groups to exact real-world sizes.
Gravey
3ds Max script that repositions a group of objects with the scale tool while leaving each object's own scale untouched.
miauu
3ds Max script that batch converts OBJ, FBX, 3DS and MAX files into any of those formats, with a version choice for MAX output.
gmlealll
3ds Max light list script extended with Corona lights and materials, IES file editing and a wider interface.
doctor_3d
Bridge for 3ds Max and Substance Painter that sends models out and builds shaders from exported textures for several renderers.
Kstudio
Kstudio script set for 3ds Max that sets object pivots by bounding box, surface, snapping or face click, plus quick resets.
Visuali Studio
3ds Max script that relocates an object's pivot to its center of mass or its lowest point.
kleontev
MAXScript tool that builds rooms in 3ds Max from dimensions or a spline, including walls, floor, ceiling, plinths and cornices.
SimonBourgeois
3ds Max script that gathers selected objects and their bitmaps into one folder, relinks the paths and saves the result.
3not
Blender addon that manages all scene cameras from one panel, adds cinematic camera moves and renders every camera in one click.
obaida
3ds Max script that cleans up the topology of 3D objects, with undo, faster processing and material ID preservation.
dangtiendung
Free 3ds Max script that condenses Corona's render settings into a simple panel of the most used parameters.
EKDTools
3ds Max main-menu copy and paste tool with 20 slots for moving objects between files and networked computers.
grabjacket
MaxScript utility for 3ds Max that keeps, tags and retrieves code snippets so common routines can be reused.
Nevil
Blender add-on that runs several Python scripts from saved paths with a single button, no text editor loading needed.
obaida
3ds Max script that makes the Bevel Profile modifier easier to control, with Sweep conversion and profile transforms.